Well, Dojo Adventure is a Puzzle Role-Playing Game. At least I'd like to consider it one. It's the first real video game project that I really wanted to design. I came up with many storyboards and characters when I was in middle school due to my reclusive nature. (Yay, bullying! We'll save that for another blog post.) Anyway, I compiled all of my character and story creations and mixed them into one huge game. Well, the one's that fit the continuity of my vision.
Dojo is only a slang term of sorts. That's what the people in the game call the "dungeon" or "puzzle" that the Sealbearer "trains" or "resides" in. The concept of Dojos were largely inspired by two specific games.
1) The Puzzles in the Lufia series for Super Nintendo.