Today's blog post: A nice healthy rant to kick off June!
International Game Developers Association: Orange County
So I just got home not too long ago from the best IGDA meeting of recent times. Well, for me at least.
I definitely wouldn't rule out living there in the future.
I've been really slacking in PHYS222 and MATH372. I need to change that and get my rear in gear. The end of the quarter is nigh and I need to pull through with somewhat good marks in hopes that I can pass all of my classes. Starting this week, no more procrastinating!
Upcoming University Class Schedule:
SSCI 316 - Race and Racism
NSCI 325 - Gender Perspectives
MUS 180 - Studies in Music
SSCI 306 - Writing in Humanities
CSE 489 - Senior Seminar
CSE 524 - Supercomputing/Visualization
CSE 420 - Computer Graphics
PHYS 223 - Physics III
Good thing the summer is split up into two halves, or I wouldn't have any time to breathe! It seems likely that I'll graduate on time with my first degree. I'll probably have to stay an extra year to finish my second degree. We'll see how that goes.
I'm hoping to start production of cut-scenes and designing abilities this month. That's going to be the main focus of the project. I also want others to test the fluidity of the battle system which that should be done between June 13th and June 19th.
It's been freaking five months since I've made this promise, but I really need to just finish Final Fantasy XIII. It's an unbelievable thorn in my side now. :/ I'm so close to finishing, but I just don't want to!
And as for Final Fantasy XIV, I'm almost rank 50 in Gladiator and Sentinel. I'm determined to get that along with physical level 50 before they dump the physical level concept in the future and I'll never be able to get that achievement. Arg!
And that being said, as of today, Crevox Shadeseer has ascended to the position of new Viva Eorzea co-leader!
BETA Cinema Hiatus:
I also had to put BETA on hiatus while I focus on getting a lot of these projects done. Unless someone else takes the helm on editing our footage together (which is unlikely), our newest skit will probably be done (by me) after the hiatus is over, which if everything goes well, will be released between June 18th and June 25th.