Thursday, January 29, 2015

Game Design Philosophy: AI with the same rules as the player

Was attempting Turn 9 earlier today, and there's a outside "ring of death" that the players can't walk into or they die, hence the 'ring of death'. Enemies can be pushed into said ring of death and take no damage. Yay for enemies not following the same rules.

So now I'm interested in the topic: Is there a game where an AI enemy can follow the same rules/limitations as the player, yet still be fun and not over the top easy or impossible?

Feel free to let me know if there are any games, I'd like to give it a shot. But for now, relevant linky

‪#‎GameDesignPhilosophy‬

http://tvtropes.org/pmwiki/pmwiki.php/Main/MyRulesAreNotYourRules


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